Create an Antihero
We deliver thought-provoking, theoretical and conceptual information each session, but an important part of building your skills involves doing. Every Session you’re invited to take part in a community project, and in so doing build your skills. Regardless of your experience level, it’s a great chance to expand your portfolio, and get feedback from your peers.
Take the knowledge that you gain throughout this session and apply what you learn. Post your project in the comments below. We’ve set up the comments so that image URLs can be added. Be sure to leave your thoughts and insightful critique of the work posted, which will help everyone improve their work. We’ll be selecting a handful of prominent projects to promote in our final day Session Wrap, so be sure to submit your project before April 22nd for consideration.
Creative Session 1 – Project Brief
In this session’s project the brief is to create a character that defies traditional classifications. Construct a great antihero, whether you create a caffeine addicted turtle, or imbue a cute marshmallow with evil genius; it’s up to you. Mix and match happy and sad characteristics to create a unique personality for your character. Push opposing internal forces against each other.
Whether it’s a true antihero or just an interesting character filled with conflicting emotions is up to you. You want your character to be likable though, right? So, a careful balance of personality and concepts will need to be applied here. Push passed preconceived notions and make a truly unique character. Get to it!
Style and Format
There is no limit in style. We look forward to seeing a wide mix of approaches. Here are some possibilities though:
- You could draw or paint the character and just scan it in.
- Create a polished vector character in Illustrator.
- Pull out your Wacom and paint a character in Photoshop.
- Jump into Poser and craft a 3D character.
Final format on this project is really open. We’d like to see final art as 600 pixel wide JPG or larger though. Also, include a character backstory, as the story and personality are often just as important as the rendered character.
Not only does this project build your skills with crafting a character, refining your process, and mastering your craft, but it will get you thinking about character personality. An important part of this project is thinking about what makes your character interesting. What quirky moments would describe your character’s life? What physiological mix is stirring in your character’s brain?
I’m sure everyone has their favorite cartoon characters. Analyze what you love about those characters? Of those character’s you love, which ones are more complex, quirky, and mix both positive and negative traits into a wonderful stew. I think Hello Kitty would be much more interesting if she consistently fought the urge to eat her young. Or as you’ll see Von Glitchka depict in this session, the anit-mickey, anyone for a classic knife wielding mouse? We’ll also see Sascha Pruess depict a visual formula for making cute characters, which she’s applied to the cutest militia on the planet in the Bubble Army.
Feedback and Positive Criticism
It’s just as important to leave helpful tips, suggestions, and positive criticism of your peers’ work, as it is to complete the assigned project. We’re looking to create something much like in illustration or design class, where you post your work up on a board (in this case, the comments are the board) and everyone can critique the work.
Keep in mind that professional decorum, insightful opinions, and positive suggestions will be appreciated by all. I look forward to building this community, participating in the discussions, and the projects as well. Now let’s get to work on our character designs, and post some work for review below.